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Xbox One X vs. PlayStation 4 Pro vs. Nintendo Switch

source : msn.com

Xbox One X vs. PlayStation 4 Pro vs. Nintendo Switch

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Nintendo-Switch-Mario-Kart-8-Deluxe

Video games have come a long way from Pong and Pac Man, generating over billion dollars in revenue in 2019. It’s safe to say games have gone mainstream, but if you haven’t picked up a controller in a little while, it’s easy to feel lost.

Nintendo, Sony, and Microsoft are still the three main players in the home console space (gaming PCs are a whole other beast), but their systems (the Xbox One, PlayStation 4, and Nintendo Switch) are all different. By prioritizing certain features, or targeting specific types of gamers, each console maker has carved out a large niche for itself.

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If you’d like to get back into console gaming, but don’t know where to start, we’ve broken down the pros and cons of each one below, so you can make an informed choice.

What Are the Best Video Game Consoles?

There are many factors to consider when choosing the best video game console for you; below are the most important ones, which we considered while we were researching this list.

Maximum resolution: All of the game consoles below can play games in HD (1080P), but some have enough graphical horsepower to support gaming in 4K. If you have a 4K TV, the leap in graphics quality will be easy to see.

Online service: Every modern game console allows you to play certain games online with your friends, but all of them require you to sign up for a paid subscription for this feature. These services — PlayStation Plus, Xbox Live Gold, and Nintendo Switch Online — come with additional perks, like access to free games, or deeper discounts during digital game sales.

Internal storage: One of the biggest changes to console gaming is the ability to download digital copies of games instead of going out to the store. The Xbox One, PlayStation 4, and Nintendo Switch all have digital storefronts that allow you to play games the moment they’re released. The downside is that you’ll need to manage your console’s internal storage to make sure you have enough space for all of your games. If you run out, upgrading the storage in the game consoles below is pretty easy.

Exclusive games: All three home video game consoles have a deep library of games, many of which are available on two or more platforms. But, each console has a handful of exclusive titles you can only play on that system. Console exclusive games rarely make it onto other platforms, so if there’s a game you really want to play, make sure it’s available on the system you choose.

1. Best Overall: Nintendo Switch

The Nintendo Switch has been a runaway success since it originally launched in 2017, outselling all but two of Nintendo’s previous systems, and frequently topping the best selling console charts. It’s the only console in our guide that can’t play games in 4K, tapping out at 1080P, but its relative lack of power doesn’t matter because of its marquee feature: the ability to “switch” between being a home and portable game console.

The Switch itself is a tablet with a 6.2-inch 720P screen. Two controllers, which Nintendo calls Joy-Con, are attached to its sides. The Joy-Con can be slipped off, which allows you to play local multi-player games without carrying around extra controllers. In portable mode the Nintendo Switch gets roughly five hours of battery life (the games you play, your screen brightness, and your WiFi and Bluetooth settings will make a big difference), which is a solid amount of time. You can extend the Switch’s battery life substantially by plugging it into a power bank with a USB-C PD port on it.

You can play the Switch in handheld mode exclusively, or connect it to your TV with a dock Nintendo includes with the console. In docked mode, the Switch can play games in up to 1080P.

On a purely technical level, the Switch isn’t as flashy as its competition. It only has 32GB of internal storage, (although you can easily add more by popping in a MicroSD Card) and it doesn’t support 4K gaming. But, the ability to take your console-quality video games with you anywhere is pretty compelling. That’s especially true because some of Nintendo’s most inspired games, like Animal Crossing: New Horizons and Super Mario Odyssey are Switch exclusives. The console’s online service, called Nintendo Switch Online, only costs per year, and includes a la carte access to a library of 40 or so Nintendo and Super Nintendo games.

The Switch’s hybrid nature allows it to compete with traditional game consoles and smartphones, and it does a surprisingly good job coming out ahead in both matchups. If raw gaming power isn’t your priority, and you like the idea of taking your entire console library with you anywhere, the Nintendo Switch is the best choice.

Buy: Nintendo Switch

2. Most Powerful: Xbox One X

In terms of raw technical specs, Microsoft’s Xbox One X is the most impressive game console ever released. It has enough processing and graphical power to play new games natively in 4K, and upsample (digitally improve) older titles to make them look better than they did upon their original release. The system comes with 1TB (terabyte) of storage, and you can add more by connecting a standard external hard drive. You can play games online by subscribing to Xbox Live Gold, a service that costs per year.

Xbox Live Gold also gives you access to two free games a month (they’ll only stay in your library for the duration of your subscription), and additional discounts on digital games during sales. Microsoft struggled to get exclusive games on the Xbox One, but the situation has improved dramatically since then. Titles like Forza Horizon 4, Rare Replay, and Halo: The Master Chief Collection round out its library nicely. The Xbox One X is a technical showpiece, and the right console to get if you like to be on the cutting-edge of technology. Cross-platform console games and exclusives alike will look and run best on this machine, so you should seriously consider getting this machine if you want a game machine to be a part of your serious home theater system.

Buy: Xbox One X 9.00

3. Best For VR: PlayStation 4 Pro

Virtual reality gaming has always required an incredibly powerful PC to pull off, but Sony managed to bring the experience to home consoles with the PlayStation 4. The PlayStation 4 Pro is a powered-up version of the original console that can can play games in 4K, although a lot of titles will run at 1080P. The console is extremely powerful, though it doesn’t have the same ability to upscale older titles quite as nicely as the Xbox One X can. Still, if you play games on a PlayStation 4 Pro connected to a 4K TV, you won’t find a lot to complain about graphically.

The system comes with a 1TB hard drive, and allows you to upgrade its storage in one of two ways. You can either replace the internal hard drive with one that has more storage space, or plug in an external hard drive. If you have a huge digital game library, you can always do both. Playing games online requires a PlayStation Plus subscription, which costs per year and comes with similar perks to Microsoft’s Xbox Live Gold. PlayStation Plus subscribers will get a couple of free games a month (again, you can only play them as long as you subscribe), and discounts on digital games.

The PlayStation 4 Pro has a bunch of great console exclusive titles like Uncharted 4, The Last of Us II, and, Horizon: Zero Dawn, but its standout feature is the ability to play games in virtual reality with the PlayStation VR headset. Not all games are compatible with the headset, but the ones that are will offer an immersive experience you won’t be able to get on any other home game console. If you don’t mind the trade off of sacrificing some visual fidelity, or portability, for the ability to play games in virtual reality without a serious gaming computer, the PlayStation 4 Pro is your best option.

Buy: PlayStation 4 Pro ]]>

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What's the Best Game Console for Kids? | Common Sense Media

What's the Best Game Console for Kids? | Common Sense Media – Sony's most powerful system to date, the PlayStation 5, launched in November 2020, as well, becoming one of the most sought-after systems that holiday season. It could play both PlayStation 4 games and the latest releases for the system, and could present visuals in 4K resolution, meaning players received jaw-dropping visuals as they played theThe first Xbox was created by Microsoft engineers working on their video software, known as DirectX. They wanted to make a video game console to compete with the PS2. They began by calling it a DirectX box, which evolved into Xbox – a much better name, to be honest. As far as gaming consoles go, Xbox is not nearly as old as some of the others.The newest heavy-duty console to hit the market – the Xbox One X – has 4K HDR playback and the most powerful gaming console processor on the market. The Xbox One S and PlayStation 4 Pro also have some 4K and/or HDR playback abilities, though to a lesser degree than the One X.

PlayStation 4 vs. Xbox One: Which Game Console Should You – Switch runs on ARM, but the Xbox One and PS4 (and their upgrades) are all x86 processors that use a PC-derived graphics architecture. Practically speaking, the only difference between the Xbox,…The PlayStation 4 Pro by Sony is one of the best-performing consoles on the market today. It's ridiculously fast (still not quite as fast as the XBox One X, but very fast).Gaming consoles, such as Xbox One and PlayStation 4, do not need an operating system asked Dec 15, 2016 in Computer Science & Information Technology by Hristo Indicate whether the statement is true or false

PlayStation 4 vs. Xbox One: Which Game Console Should You

Best Video Game Consoles 2021 | Top Ten Reviews – It doesn't have nearly the same power as the standard PlayStation 4 and Xbox consoles and it certainly won't play games in 4K or support HDR (in fact its screen is a pretty low-res 720p) so ifThe Xbox One is a line of home video game consoles developed by Microsoft.Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles.It was first released in North America, parts of Europe, Australia, and South America in November 2013, and in Japan, China, and other European countries in September 2014.AN operating system is basic for any electronic gadget to run. Gaming consoles most especially run multiple programs and games. These gaming consoles have operating systems, and sometimes they run on multiple systems! Xbox runs on XBOX OS while PS4 runs on Orbis OS which is Linux based.

TechnologyHack: 2014

This PC has a BUILT IN PS4! – (Austin groaning) – Hey guys, this is Austin, and today I'm making a
very questionable decision.
Oh god, this is so heavy. This, actually I don't
even know what it is. You know it's serious
though when you send it in a freaking crate. (Austin drilling) – Okay Alright. – [Ken] Whoa! – [Austin] What? – [Ken] Come take a look at the front. – [Austin] PS4?! (upbeat techno music) – Wait, wait. Look, look at the back, Look at the back. Look at the back. So, you can see this is the PC part, you know, you got you
motherboard and everything. Look at this, You've got a
power input an HDMI and a USB. Did they build a PS4 into a PC case? Is that the title of the video right now? – [Austin] Remove
internal before start up. I wonder if anyone's
actually ever tried to turn it on with all that? Like, "Hm, my brand new gaming PC! "Looks a little weird
inside but whatever!" Oh damn, all right, we got a 2080 Ti! What is this cable? It's going from PCI slot and it's going, It's being routed to the back? Is it like a capture card that's
built into the PS4, maybe? – [Ken] That's probably what it is, so you can, you can run both. – Ohhh! Okay
– [Ken] Simultaneously. – Alright, so we open
up the back of the case – [Ken] Surprise me! – [Both] Ohhh! (laugh) – [Ken] There it is, yeah! Wait, they water cooled the– – [Austin] They water cooled the PS4! And they put, ah, that's so cool! – [Austin] Dude, this is like the ultimate PS4 streaming box. (cardboard rustling) – Ohhh, A Scuf controller, you say? Okay, all right, all right. – [Austin] So… (Ken laughing) What? (Ken laughing) – [Ken] Ohhh! – [Austin] What? Ohhh, What?! What? (Austin laughing) Did Matt put them up to this? Are you serious? – [Ken] Hold on, hold
on. Wait, wait, wait. – What do we got here, Ken? (Ken giggling) He's speechless. (Matt giggling) – No way better way to
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for sponsoring this video! – Alright, ready? (upbeat techno music) Oooh! Okay. So, the PC part is
definitely firing up, no problem. What I don't see is anything going on for the PS4 side. How do we get PS4 to turn on? – [Ken] Well, to be fair. – Yes? – [Ken] So, this one's
not turning on or spinning – [Austin] Yeah? – [Ken] But that's the one
that actually cools the PS4. – Ohhh, you are very, very correct! So, maybe we need to get the PS… But I just don't see
how we're supposed to be turning on the PS4 right now. – [Ken] YOLO. (upbeat techno music) Nope. (Austin laughing) – [Ken] that just restarted
the computer, I'm sorry. – Yes, that button did exactly what that button looks like
it's going to do, um… So, after some technical difficulties, we have finally gotten our Big O fixed. It was slightly damaged in shipping, however, I have to give Origin props. So, this is a prototype system but even just in the last few weeks since we started working on this video, they've actually updated a few things on our specific system. So, now we have a Noctua
fan as well as bracket for the capture card. Now this is certainly not final, and some of the things
that they're working on is adding a legitimate power button. So, right now when you go to plug it in, you have to turn it on with the controller but, now you'll actually be able to use a power button and they also
are adding an ethernet jack. So, those are the two of the things that when I initially looked
at it, I was like, "Eh…" But they're working on
it for the final version. Take a look here, in OBS we
have a 4K 60 feed of Battlefront, so I can move around and
everything works just fine. But on top of that, we're of
course running full Windows. Now the real idea behind this system is that, first and foremost,
I think most people are going to be interested
in this for streaming because with a single computer, you're of course having
all the power you want, you can load it up with everything up to like a 2080 TI and a Core i9, but the cool thing is you have a PS4, you have a XBOX built in
with the capture card. So, this is all I need
to play and stream games at the same time but if you
really want to be extra with it you can theoretically have
like a second TV hooked up, be playing PS4 on one side, be playing PC games on the other side, streaming it, doing whatever you want, and it's all in one single box. Is it for everyone, absolutely not! When it comes to building
the ultimate PS4, well, adding a PC on
this side's pretty cool. Well, the only slight down side is that while you do have a lot of things that they will be adding, like ethernet and everything like that, you still do not have a disc drive, so you will need to install discs digitally, however, with a one
terabyte SSD to your PS4, not exactly the end of the world. So, let's play, single
player 'cause I suck. So inside Windows, I will start recording, so, we should have a 4K 60 feed. And now if I switch back to the PS4. Now, mind you, what you
should be doing here is using two different displays, not one, but I only have one here so I'm just switching back and forth. This is certainly not final hardware, but I've got to say the
Big O is fairly quiet, especially considering we have a Core i9, and RTX 2080 Ti, and of
course a full PS4 Pro built in as well. Oh, that HDR's real. (beeping) Whoa, what? "The PS4 is too hot,
turn off the PS4 and wait "until the temperature goes down." (acoustic guitar) Oh… Oh, okay, um… So, now would be a good time to mention that the thermals are not final yet. Um… So, I can immediately tell that it's quite hot on the sides. Ooh, yeah, that's almost 50 degrees with this exhaust right here. So, looking at it here, I mean, the capture card is
warm, which makes sense, it's a capture card. But the actual PS4 internals don't seem to be particularly warm. I mean, yeah, there's
definitely some heat up by like the power supply but nothing
that I would consider to be incredibly dangerous. What's interesting here
is if you take a look at the thermal solution, it's
actually a little bit unusual. So, inside, what you have here is you have a 240mm radiator, which
is dedicated for the CPU. Fine, reasonable, but on top of that, we also have our 120 mm radiator, which is dumping all
the heat from the PS4. Then we have one additional fan. Now, I wonder, in their
testing, Origin claims that they're able to
play a PC game maxed out as well as the PS4 and have no issues. However, this has been running
for maybe 30 minutes now and we're getting, yeah,
"PS4 is too hot" warnings. I don't want to be too unfair,
this is still a prototype, they still have a lot of work
that they can do with this, however, it does concern me
that's a lot of power, right? And consider that, it's
starting to get a little warm and we don't even have a game
running on the PC right now. Okay, so, PS4 is running, let's go ahead a fire up a Deus Ex benchmark and see what happens. So, like, right now, our CPU
is only at about 65 degrees. So, the CPU is well within temperature. Um, on the PC side. So, the PC doesn't seem
to have any major issues. It does seem like the
real issue here is PS4. I think it is holding up, I'm definitely not… Dying right now. – [Ken] It hasn't turned off yet. – [Austin] Yeah, like realistically, this is a high end PC with basically a kind of, a three quarters of another gaming PC that also has to cool with the PS4. Like, I get the idea, but if you take a look at the backside, obviously, this is plenty of room for the PS4 motherboard and everything, but the fact is still have to cool that, and that little exhaust
fan in the back is, I think, way more so
for like cooling the VRM and like the power supply, the main chunk of heat
is definitely going into the PC side of the case
with the 120 mm radiator. And I'm not totally convinced that that's going to be enough. I kind of think though that
a 240 mm radiator up front is going to be necessary,
but as of right now, I think it is a very cool concept, but I'm really curious to see
exactly what the final version looks like when it goes on sale! At some point, in the future. Or maybe we should try the Xbox one next? (upbeat techno music) Oh, that's… I actually didn't wear this shirt intentionally today on purpose. (Austin laughing) It's like, of course the Xbox fanboy is making fun of the PS4. .

Playstation 4 Has 8GB of RAM – 3.5GB Dedicated to OS – Claim – .

Apple is WRONG About Xbox Game Streaming – – I'm Renee Ritchie.
And you know, every single
time Apple's app store policies have been criticized or challenged I've always just said,
show me a game-changing app show me an app that can
exist on Google play but not Apple's app store. Show me an Instagram
or an Uber or a Netflix or a TikTok or a Spotify or
a Candy Crush, something, anything that just becomes table stakes for a vast majority of
users, because so far not only have all of those
worked just fine on the app store they've almost always worked first and best on the app store. So show me that because
if and when that happens, then the app store will absolutely, positively have no choice, but to change and year after year for over a decade now, nothing and no one has
been able to do that to prove the app store definitively, decisively wrong until now. Sponsored by Brilliant. Hit
the subscribe button and bell, and we can hang out and chat in the comments section right
after the new videos go live. Microsoft has accused Apple of refusing to allow their upcoming Xbox
game pass ultimate service onto the iPhone and iPad app stores. If you're not familiar with it Xbox game pass ultimate
formerly project xCloud promises to let us stream
over 100 Xbox games to our phones and tablets
for 15 bucks a month essentially to be like
the Netflix or Spotify, the TV plus or Apple music of games. All you can play for just
one monthly price to pay. And Microsoft isn't the only
company pushing a service like this, far from it,
Google, Nvidia, Facebook, basically everyone in games is getting into or wants to be in this game. And Apple's having none of it, not on the iOS app store at least Now there are a ton of
issues facing the app store, the app economy, the nature
of apps and the technology, but that is a much bigger
video. So if you want to see it, hit the like button and
we'll see how high it goes. The issue right now though is relatively straight
forward and it's seriously, seriously pissing Microsoft off and a lot of iPhone and iPad users who want them some Xbox on iOS. Okay. So games streaming services. Far as I can tell, they really are similar to video and music streaming services. Apple does not allow app
stores on the app store. You can't just make a
container to download and execute arbitrary code. That's a huge security risk, a malware Pez dispenser
of the highest order. But this also is not that,
this you download a catalog app or a reader app, as they're often called, just like you would for a Netflix or Disney
plus or Spotify or title. And that's the only code you
ever installed on your device. And the reader app is reviewed and screen just like any
other app on the app store. Then, once you've installed it, the reader app streams the
video and audio from the Cloud from the host company servers, just like you'd stream audio
and video off the old guard for Netflix or folklore or Spotify. The video and audio just happens to be for a game instead of
for a movie or a song. And again, to be 100% crystal clear, you're not installing any
additional apps or files, You're literally just streaming and caching the audio in video bits the apps and files all remain
on the server on the Cloud. And sure, you need to be
able to control a game, send input back and forth but that's really just a slightly
more sophisticated version of controlling media playback
instead of play, pause, skip forward, or rewind, it's up, up, down, down, left, right ,left, right, B, A whatever. At the end of the day,
it's still just a stream. And while the app store allows
video and audio streaming on iOS, they do not allow
streaming app or game maps. What they do allow is remote desktop and VNC clients, even dedicated ones. So you can access apps and games remotely from a local box on your own network, in your own home or office, like Steam Link ultimately
had to settle for, but you cannot currently
access them from the Cloud, from somebody else's
box, like Judge Dredd. That is the law. So last week, Microsoft announced they were cutting short their TestFlight
beta for project xCloud. That's how all of this, well, not began because this
has been an undercurrent for basically ever but flared up again. And if you're not
familiar with TestFlight, it's a beta testing service
Apple acquired a few years ago and turned into the
only official way developers can let users try out their
apps before they launch. And 10,000 people were
trying out the halo, the master chief collection
project xCloud beta on TestFlight. When Microsoft announced
they were cutting it short and focusing on delivering the
full cloud gaming experience to Android users beginning September 15th. In other words, they wouldn't be launching on iPhone or iPad at all, only Android, and yet Xbox fans and
open computer platform stands are like, well, as I said, best. Now, pretty much every gadget
these days is a computer. Sure, your windows PC and Mac
are computers and your iPhone and Android phone are
computers, but everything from TVs to cars to
appliances, to toys, have chips in them and full on or embedded
operating systems running on them ,and windows PCs, Linux PCs, the Mac, these are all indeed
open computer platforms. And that means you can do almost
anything you want on them. Install and run almost anything you want, manage them how you want to manage them, live how you want to live, dance how you want to
dance, the whole bit. They're more or less controlled by the person who owns the box. You, me, us. The iPhone, iPad, Xbox, PlayStation, Oculus, Switch, infotainment units. These are all what are more
commonly called consoles at least to varying degrees. Xbox, PlayStation, Switch, they're all tightly controlled
by Microsoft, Sony, Nintendo, the company that owns the platform not the person who owns the box. And yeah, you bought them. They're yours. You have all the atoms, but
they still control all the bits. They get to decide which
ones can and can't run on it. In other words, they get to decide which apps or games are available, how you can buy and download and install them, even how you can play them and whether or not you have access or control over any of the data from them. You can only play the games on Xbox that Microsoft allows, only move your data between switches if and when Nintendo allows, only install the app on your
iPhone from the app store, and then only the apps Apple
allows into the app store. With consoles, you're
buying a window with a view, not a garden. Now I could already feel
some of you rage typing into the comments, Xbox and switchers are
console totally acceptable. The iPhone and iPad are not console, you go around fucking
Apple headed sets in price and whatever and Whoa
language, but also yes. Sure. Absolutely. There's
a range between open computing platform and
console with like Linux and windows on one end and Android and Mac as you get closer to the
middle, then iOS, Oculus, Xbox and Nintendo, as you hit the
fully controlled console side. And let's totally blurry
because Apple it's a huge swath of traditional computer
programs onto the app store like word processors and spreadsheets. I mean, gaming consoles
often have web browsers now but spreadsheets, those are like busy calc and Lotus and Excel
traditional crunchy computing. But since Steve Jobs announced
the app store back in 2008, it's clear Apple has viewed
iOS devices as consoles, as game and app consoles with Apple as the consoles custodian or custodian, whatever
English is flexible at me, but at me with which side of
this whole general computer versus console argument you
fall on in the comments. So Apple responded, saying they need to be able to
review all apps individually, index all apps for search and
rank on charts individually. And that Microsoft services
simply wouldn't allow that. So Apple simply couldn't allow
it onto the iPhone and iPad. And yet immediately, immediately everyone in
their re-blogger pointed out that Apple clearly
doesn't review every movie or show in Netflix or song in Spotify. And Apple would probably
respond that with very, very few bandersnatchian exceptions Netflix videos and Spotify
audio aren't interactive. And so don't require
the same kind of review. In point of fact, there's just never been
an iTunes review team the way there's been an
app store review team for over a decade now. But again, play and
pause are interactions. And it's not like Netflix shows or Spotify songs or is in the
iTunes store search system or charts either, though they can present themselves for series search and up next like Amazon prime chooses to
and Netflix surely does not. And for those concerned about ratings, games already have parental
guidance categories. So as long as they flag content correctly, parental controls should
behave appropriately which is pretty much what Microsoft said in their rather apoplectic statement. Also, that Apple stands alone as the only general purpose
platform to deny consumers from cloud gaming, and game subscription
services like Xbox games pads, which is kind of all shades of shady in that Apple isn't a
platform, MacOS and iOS, and iPadOS are a few of
Apple's different platforms. MacOS is indeed a general purpose platform but iOS and iPadOS while functionally close are
philosophically a chasm apart. And Microsoft knows this
because they're exactly the same with windows as a
general purpose platform. And Xbox remarkably similar
on the inside though, it may be as very much not. So the minute Microsoft opens Xbox up to competitive app stores
and streaming gaming services. They can yell all they want
about the iPhone or iPad and how close they are, until then really only Google, and maybe Facebook, I've lost track of how locked
down Oculus is these days but really only Google gets
to point double in 1960s animated Spider-Man fingers at anyone with any ounce of authenticity and I'll link to both statements
info in the description. But none of that is even
really my main point here. Of course, immediately many accused Apple of doing all of this for the money of not wanting
to competing gaming service on the app store or
anything that would eat into their contentious 30%
cut of app store profits. And certainly, Apple made a
big deal over services revenue over the last few years, promising to double it from 2016 to 2020 and then just last quarter
proudly announcing they done it. And with half a year to spare, and services revenue is heavily
driven by app store revenue which is heavily driven
by in-app purchases which is, say with me, heavily
driven by freemium games. You know, the ones we all won't
pay five bucks for upfront but we'll gladly shell out
five bucks every week just to get a better skin than our friends or get back on the track faster, because ego and instant gratification which is a far cry from Steve Jobs saying if the app store ever even broke
even, Apple would be happy. But interestingly, when Tim
Cook was asked just last week if he'd make the same commitment again for the next four years if he promised to
readable services revenue by 2024, he demurred. Now that's simply might've been just because he wasn't ready to promise it yet. Or because now that the original
promise has been delivered, Apple is ready to rethink
how it drives services revenue going forward but let's not forget Apple does let Disney plus and Spotify on the
app store, which compete with TV plus and Apple music, and a subscription service isn't a store, though maybe there's some concern in app purchases will move into subscription services
and out of the app store. But I mean, who knows when you'll be able
to buy Billy Butcher's jacket from the Boys with one click and Amazon will just prime it to your door the next day or a song
from a movie on Netflix or a game from a video on
YouTube and it's all coming. And even then, even if it was all about the money Apple and Microsoft would play let's make a deal like they did over 365. Apple would just get
somewhere between 30% and 15% over the first year and
thereafter and have their money or to delve dangerously close to Fanfic. Some have also suggested Apple is holding out on game pass to force
Microsoft to license the currently OEM only windows on arm for the upcoming Apple Silicon max. Either way 90% of the
time when people say Apple is just doing something for the money, it's usually way more
lazy than it is accurate. 90% of the time Apple is
doing it for the control. They're taking care of the top line so that the bottom line
takes care of itself, and often an even better fashion. And if you disagree let me know why in the comments below Now, right now at the beginning of this, I said no one had ever been able to point to a single game-changing
app that would work on the Google play store
and not on the app store. And because of that it basically rendered all other arguments about Apple's controlling
app store nature just moot. Not Instagram, not Uber,
not Netflix, TikTok, Spotify not Candy Crush, because those have all
been available often first, often best on the app store, not a single game-changing app until now, because one of the next game-changing apps is games, not Xbox, not stadia,
not Nvidia, not Facebook, not any of them by themselves,
but all of them together. It's inevitable. The digital age has seen everything. All media go from hard to
get to ridiculously easy complicated to simple,
scarcity to abundance, from unit pricing to
subscription and ad supported. It's happened to news, music,
television, movies, comics. You can get almost all of it, all for just 10 to 15 bucks a month per service across a host
of different services and games and apps in general
are just next on the list. Apple already has arcade which is a noble service and a huge gift to indie eclectic and
artisanal game developers. For my money, it's one of the best
things Apple's ever done with their money, but it's
really just a carefully curated and funded collection of native apps, made available
across Apple's platform. It's like the BBC and
Canadian film board sections of OG iTunes. Streaming game services are going to be AAA franchises on demand literally Netflix or Disney plus on iOS. Unless I'm reading this very, very wrong, technology and time have
already shown us how this ends. We've seen it with news,
with music, with video and we're going to see it with streaming and subscription gaming
services, plural on iOS. And not just because it's the right thing or what I think Apple should
do, though it is and I do, but because I think
Apple already knows both of these things. They most assuredly have blind spots and focus can absolutely
become tunnel vision and apps and games have complexities and deep cultural value and
meaning in this industry. But Apple is a profoundly candy company. And again, unless I'm very,
very wrong, this is very, very inevitable and
Apple will have to evolve from arcade into their
own streaming service much like they evolve from
iTunes to Apple music and TV plus They'll compete with exclusives and quality content just like they compete against Netflix and Spotify today, and have Xbox streaming, sorry, Microsoft Xbox game pass ultimate and every other game streaming
service to compete with, just like they have every other video and music streaming service
to compete with now. Today, maybe even with
the ability to integrate into series search and up next like those types of streams do today. And I don't know if that
means we'll see some movement in two weeks, two months or even two years or what other deals are in
the works behind the scenes. But in the end, I think it's obvious that this is where the puck is going to be for pretty much all content
types, pretty much everywhere. And Apple is going to
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